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Apple II Library: The 4am Collection
collection
1,921
ITEMS
1.7M
VIEWS
collection
eye 1.7M
A collection of historical software for Apple II computers from the 1980s and early 1990s. Each item was originally copy protected (i.e. the original floppy disk could not be copied to another floppy disk), but the copy protection has been removed and documented. Most items also include a "work disk" comprising the intermediate files created during the deprotection. To send feedback, ask questions, or get notified of new releases, follow @a2_4am on Twitter.
Apple II Library: The 4am Collection
software
eye 482
favorite 2
comment 0
"The Bard's Tale II" is a 1987 roleplaying game by Interplay Productions (Michael Cranford, Brian Fargo, Todd Camasta) and distributed by Electronic Arts.
Topics: apple2, 4am, crack, passport, ea
Apple II Library: The 4am Collection
software
eye 614
favorite 1
comment 0
"The Bard's Tale" is a 1985 roleplaying game by Interplay Productions (Michael Cranford, Dave Lowery, Larry Holland, Brian Fargo, Becky Heineman, Jay Patel) and distributed by Electronic Arts.
Topics: apple2, 4am, crack, passport, ea
ASIMOV Apple II Public Domain Software
software
eye 595
favorite 0
comment 0
MM.SS1010 Oregon
The Apple II Library: Games
collection
2,949
ITEMS
1.3M
VIEWS
collection
eye 1.3M
Games and entertainment software for the Apple II. The Internet Archive Software Library is a large collection of viewable and executable software titles, ranging from commercially released products to public domain and hobbyist programs. Using the JSMESS emulator, users can "boot up" an emulation of the given title and use it in their browser. More titles are added frequently, and users are encouraged to donate newly found floppy disk images and programs.
Community Media
texts
eye 10,670
favorite 32
comment 2
Made using script independent. Unofficial!  Always up to date .  Everdrive system and extra files added to match layout in thread. Files taken off archive.org, but all download links are here .
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topics: smokemonster everdrive packs, smokemonster, everdrive packs, rom packs, smokemonster rom packs,...
The Giant Bombcast
collection
328
ITEMS
6,959
VIEWS
collection
eye 6,959
The Giant Bomb staff discuss the latest video game news and new releases, taste-test questionable beverages, and get wildly off-topic in this weekly podcast.
Software Library: MS-DOS Games
by Nexa Corporation
software
eye 4,966
favorite 11
comment 0
Published by Activision, Inc. Developed by Nexa Corporation Released 1986 Also For Amiga, Apple II, Atari ST, Commodore 64, Macintosh Genre Adventure Theme Sci-Fi / Futuristic Description Where are all the humans? Upon returning from your 100 year voyage in the milky way, you find earth empty and abandoned. Between the decaying remnants of civilization, you discover a terminal for Worldnet, the global network that recorded all human activities. The answer must lie deep in its database. Anxious,...
The Vintage Software Collection
by Sjakie43 & Mad
software
eye 967
favorite 1
comment 0
Welcome to the 1st release of Demobase Atari 800 (Juli 2010) Archive of Atari 800 XL/XE Demos, This Demobase is a work in progress. Relive the past ! This project is the work of Sjakie43 Many Thanks to K.C.for help with the scripts .mad. for cleaning things up. ;) We hope you all enjoy this Demobase! Demobase Problems?? ------------------- Demos that use Digitized Sound do not run in the current version of Atari800Win. try using Atari800 DOS. which has better sound emulation. Any BROKEN Demos...
Topics: Demobase, Atari, 800
Community Media
texts
eye 22,843
favorite 59
comment 15
Complete collection of Gamecube North American ISOs
favoritefavoritefavoritefavorite ( 15 reviews )
Topic: gamecube
Source: torrent:urn:sha1:09b6617601980c97a08a90fd10fdf40e292c3d21
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search
favorite 0
Creative Computing Magazine
collection
201
ITEMS
442,463
VIEWS
collection
eye 442,463
Creative Computing was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, Creative Computing covered the whole spectrum of hobbyist/home/personal computing in a more accessible format than the rather technically oriented BYTE. The magazine was founded by David H. Ahl, who sold it to Ziff-Davis in the early 1980s, but remained as Editor-in-Chief. Featured writers included Robert Swirsky, David Lubar, and John J. Anderson. The...
Folkscanomy: Apple Computer-Related Documentation
texts
eye 573
favorite 3
comment 0
basic_fun_with_adventure_games
Topics: print, data, return, program, adventure, cia, verb, basic, object, basic fun, adventure games, rem...
The GET LAMP Interview Archives
by Jason Scott
movies
eye 376
favorite 1
comment 0
Lance Micklus was one of my favorite experiences of all the interviews and production run of GET LAMP. As the founder of Lance Micklus, Inc., he was right there at the start of the computer game revolution, one of the small mom-and-pop software houses that put out games for computers, in his case mostly the TRS-80. His company had employees, put out a number of products that were advertised in magazines of the time, and he even did work with Scott Adams and Adventure International. The main...
Topics: GET LAMP, Lance Micklus, Lance Micklus Associates, Text Adventure, TRS-80
Compute! Magazine Archive
texts
eye 3,648
favorite 1
comment 0
Compute! Issue 57 - February 1985. The New Atari: Q&A With Sigmund Hartmann - Fame Games - Michael Crichton: Reflections of a New Designer - Birth of a Computer Game - Review: Dinosaurs - Review: The Syn Series for Atari - Review: PC-Write Word Processor for PC and PCjr - Editor's Notes - The Beginner's Page IF-THEN Intelligence - Programming the TI Programming Without a Math Background - Machine Language: Multiplication . Part 2 - Computers and Society The Processed Word - IBM Personal...
Topics: data, program, poke, disk, computer, commodore, atari, ibm, color, data data, machine language,...
collection
eye 39,694
A collection of digitized scans from a large cache of documents related to the game publisher Infocom, Inc. of Cambridge, MA. Assembled by Steven Meretzky of Infocom. In 2006, documentary filmmaker Jason Scott began production on GET LAMP, a video documentary about the realm of text adventures and interactive fiction. Shooting and research time was roughly 4 years, during which Jason interacted with a large variety of members of the various communities and companies that made up the story of...
Topics: Infocom, Meretzky, Text Adventures, Scans, Maps, Game Design
The Internet Archive Software Collection
by eXoDOS
software
eye 92,856
favorite 38
comment 17
TO BROWSE THE WHOLE COLLECTION CLICK HERE . Welcome to eXoDOS Version 2.0! Version 2.0 adds a ton of new features to the collection. Several utilities, converters, and even a compressor have been added. Check the section on new features for the complete documentation of them. This pack includes 1,556 DOS games which are in some form or another part of the Action Genre. I have defined Action as games games with arcade and shooter style gameplay, including FPS style games. This pack includes...
favoritefavoritefavoritefavoritefavorite ( 17 reviews )
The Apple II Library: Games
by Infocom
software
eye 1,018
favorite 1
comment 0
Moonmist (1986)(Infocom)
Commodore Power-Play Magazine
collection
24
ITEMS
38,199
VIEWS
collection
eye 38,199
Commodore Power/Play and Commodore MicroComputer ended publication at the end of 1986. Starting January 1987 they combined to become Commodore Magazine.
Commodore Magazine
collection
35
ITEMS
82,443
VIEWS
collection
eye 82,443
Commodore Magazine Volume 8, 9, and 10. Lived from January of 1987 to October of 1989.
Folkscanomy: Apple Computer-Related Documentation
by Zaks, Rodnay
texts
eye 1,948
favorite 5
comment 0
Programming the 6502_OCR
Topics: program, programming, addressing, instruction, data, lda, memory, address, sta, contents,...
Commodore C64 Books
by Sanders, William B., 1944-
texts
eye 3,220
favorite 1
comment 0
Assembly Language for Kids Commodore 64
Topics: jsr, program, lda, assembler, sta, sprite, opcode, code, assembly, data, assembly language, opcode...
Community Video
by Glenn Saunders
movies
eye 6,178
favorite 12
comment 1
In the summer of 1997, Atari veterans gathered together to reminisce about the golden age of videogames and to celebrate the 20th birthday of the Atari 2600. These are the original, uncut interviews and discussions shot for the resulting documentary - Stella at 20. (Stella being the Atari 2600's code name during development.) Interviews include: Atari founder Nolan Bushnell; engineers: Al Alcorn, Joe Decuir, Steve Mayer, Ron Milner; programmers: David Crane, Steve DeFrisco, Tod Frye, Rob Fulop,...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Atari, Stella, 2600, Videogames, Activision, Imagic, Amiga
Amiga World Magazine
collection
113
ITEMS
279,876
VIEWS
collection
eye 279,876
Amiga World was a magazine dedicated to the Amiga computer platform. It was a prominent Amiga magazine, particularly in the United States, and was published by IDG Publishing from 1985 until April 1995. The first several issues were distributed before the computer was available for sale to the public. Issue 3 (Vol 2 No 1, January 1986) featured the artist Andy Warhol.
TOSEC: The Old School Emulation Center
software
eye 28,572
favorite 5
comment 2
The Amiga CD32, styled "CD32" (code-named "Spellbound"), was the first 32-bit CD-ROM based video game console released in western Europe, Australia, Canada and Brazil. It was first announced at the Science Museum in London, United Kingdom on 16 July 1993, and was released in September of the same year. The CD32 is based on Commodore's Advanced Graphics Architecture chipset, and is of similar specification to the Amiga 1200 computer. Using 3rd-party devices, it is possible to...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
TOSEC: The Old School Emulation Center
software
eye 17,428
favorite 3
comment 0
The CDTV (an acronym for "Commodore Dynamic Total Vision", a backronym of an acronym for "Compact Disk Television", giving it a double meaning) was a multimedia platform developed by Commodore International and launched in 1991. On a technological level it was essentially a Commodore Amiga 500 home computer in a Hi-Fi style case with a single-speed CD-ROM drive. Commodore marketed the machine as an all-in-one home multimedia appliance rather than a computer. As such, it...
TOSEC: The Old School Emulation Center
software
eye 61,321
favorite 21
comment 7
The Commodore 64, commonly called C64, C=64 (after the graphic logo on the case) or occasionally CBM 64 (for Commodore Business Machines), or VIC-64, is an 8-bit home computer introduced in January 1982 by Commodore International. Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$ 595. Preceded by the Commodore VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM, and had favorable...
favoritefavoritefavoritefavorite ( 7 reviews )